指令组
%player%为玩家名称占位符
写法: [player]指令
[player]指令
示例: [player]spawn %player%
[player]spawn %player%
写法: [console]指令
[console]指令
示例: [console]spawn %player%
[console]spawn %player%
写法: [op]指令
[
]指令
示例: [op]spawn
]spawn
写法: [message]消息
]消息
示例: [message]Hello %player%!
]Hello %player%!
写法: [title]主标题;副标题
]主标题;副标题
示例: [title]Hello %player%!;I'm your father!
]Hello %player%!;I'm your father!
写法: [sound]音效ID;pitch;volume
]音效ID;pitch;volume
示例: [sound]BLOCK_CHEST_OPEN;1;1
]BLOCK_CHEST_OPEN;1;1
写法: [broad]消息
]
示例: [broad]玩家%player%路过~
]玩家%player%路过~
写法: [broad_guild]消息
示例: [broad_guild]公会成员%player%路过~
]公会成员%player%路过~
写法: [guild_money]amount
示例: [guild_money]500
]500
写法: [guild_points]amount
示例: [guild_points]500
写法: [guild_activity]amount
示例: [guild_activity]500
写法: [guild_exp]amount
示例: [guild_exp]500
概率执行
Last updated 1 year ago
在语句末尾添加 ~chance:0~1 即可使该语句有指定概率执行 如: [player]spawn %player% ~chance:0.1 #10% [console]money give %player% 10000 ~chance:0.01 #1% [message]You are my father! ~chance:0.5 #50%