GuildTree.yml
公会神树面板
title: '&6&l公会神树'
size: 54
sound: ENTITY_PLAYER_LEVELUP
#神树各个等级的显示图标 & Display icons for each level of the guild tree
tree:
#等级 & level
#config中设定了神树最大等级为多少,则这里就需要设置多少个 & If the maximum level of the divine tree is set in config, then how many need to be set here
0:
display: '&f&l公会神树 &eLv.0'
material: OAK_SAPLING
data: 0
model: 0
lore:
- ''
- '&f神树等级: &e%level%'
- '&f神树成长值: &e%exp%/%next% &7(%bar%&7)'
- '&f升级需:'
- '&f - &7游戏币×3000'
- ''
- '&e点击升级神树'
slot: [13]
1:
display: '&f&l公会神树 &eLv.1'
material: OAK_SAPLING
data: 0
model: 0
lore:
- ''
- '&f神树等级: &e%level%'
- '&f神树成长值: &e%exp%/%next% &7(%bar%&7)'
- '&f升级需:'
- '&f - &7游戏币×5000'
- ''
- '&e点击升级神树'
slot: [13]
2:
display: '&f&l公会神树 &eLv.2'
material: OAK_SAPLING
data: 0
model: 0
lore:
- ''
- '&f神树等级: &e%level%'
- '&f神树成长值: &e%exp%/%next% &7(%bar%&7)'
- '&f升级需:'
- '&f - &7游戏币×10000'
- ''
- '&e点击升级神树'
slot: [13]
3:
display: '&f&l公会神树 &eLv.3'
material: OAK_SAPLING
data: 0
model: 0
lore:
- ''
- '&f神树等级: &e%level%'
- '&f神树成长值: &e%exp%/%next% &7(%bar%&7)'
- '&f升级需:'
- '&f - &7游戏币×15000'
- ''
- '&e点击升级神树'
slot: [13]
4:
display: '&f&l公会神树 &eLv.4'
material: OAK_SAPLING
data: 0
model: 0
lore:
- ''
- '&f神树等级: &e%level%'
- '&f神树成长值: &e%exp%/%next% &7(%bar%&7)'
- '&f升级需:'
- '&f - &7游戏币×20000'
- ''
- '&e点击升级神树'
slot: [13]
5:
display: '&f&l公会神树 &eLv.MAX'
material: OAK_SAPLING
data: 0
model: 0
lore:
- ''
- '&f神树等级: &e%level%'
- '&f神树成长值: &e%exp%'
- '&f当前已经是最大等级'
- ''
- '&e点击升级神树'
slot: [13]
customItem:
wish:
display: '&e每日许愿'
material: NETHER_STAR
data: 0
model: 0
lore:
- ''
- '&f每日进行一次 &e许愿 &f以获得神树的 &e馈赠.'
- '&f神树等级 &c越高 &f获得的馈赠就越好.'
- ''
- '&f[ &a点击许愿 &f]'
slot: [29]
#none:点击后没有任何效果 & No effect after clicking
#cmd:点击后执行指令 & Execute command after clicking
# - format:
# - - [player]/spawn 玩家发送指令 & Players send commands
# - - [op]spawn 玩家以OP权限发送指令 & Players send commands with OP permission
# - - [console]spawn %player% 从后台执行指令 & Execute commands from the console
# - - 例子 & For Example:
# - - - fuction:
# - - - type: cmd
# - - - value: [player]/spawn
#close:点击后关闭菜单 & Click to close the menu
#back:点击后返回公会主界面 & Click to return to the main interface of the guild
#wish:神树许愿 & The guild tree makes a wish
#pot:浇水壶 & Watering pot
fuction:
type: wish
water1:
display: '&3破损的水壶'
material: BUCKET
data: 0
model: 0
#%use% 为今日该水壶使用次数
lore:
- '&f '
- '&7价格: &a免费'
- '&7神树成长值: &a1点'
- '&f'
- '&c该水壶每日限用 &a%use%/3 &c次.'
fuction:
type: pot
#对应着 WaterPots.yml 中的水壶ID & Corresponding to the water pot ID in WaterPots.yml
value: pot1
slot: [38]
water2:
display: '&a稀有的水壶'
material: WATER_BUCKET
data: 0
model: 0
#%use% 为今日该水壶使用次数
lore:
- '&f '
- '&7价格: &a1000游戏币'
- '&7神树成长值: &a5点'
- '&f'
- '&c该水壶每日限用 &a%use%/10 &c次.'
fuction:
type: pot
value: pot2
slot: [40]
water3:
display: '&5史诗的水壶'
material: LAVA_BUCKET
data: 0
model: 0
#%use% 为今日该水壶使用次数
lore:
- '&f '
- '&7价格: &a500点券'
- '&7神树成长值: &a50点'
- '&f'
- '&c该水壶每日限用 &a%use%/3 &c次.'
fuction:
type: pot
value: pot3
slot: [41]
water4:
display: '&6超级水壶'
material: LAVA_BUCKET
data: 0
model: 0
#%use% 为今日该水壶使用次数
lore:
- '&f '
- '&7价格: &c高级水壶兑换权券 &a×3'
- '&7神树成长值: &a200点'
- '&f'
- '&c该水壶每日限用 &a%use%/3 &c次.'
fuction:
type: pot
value: pot4
slot: [42]
back:
display: '&c返回'
material: BARRIER
data: 0
model: 0
lore:
- ''
fuction:
type: back
slot: [49]
deco1:
display: '&f '
material: BLACK_STAINED_GLASS_PANE
data: 0
model: 0
lore:
- ''
fuction:
type: none
slot: [1-7,10-12,14-16,19-25,28,34,37,43,46-48,50-52]
deco2:
display: '&f '
material: RED_STAINED_GLASS_PANE
data: 0
model: 0
lore:
- ''
fuction:
type: none
slot: [0,8,9,17,18,26,27,35,36,44,45,53]
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