config.yml
#Store method: SQLITE / MYSQL
#Restart server after change the option
Store: SQLite
bStats: true
#语言 Chinese / English
Language: English
locale: false
Mysql:
address: localhost
port: 3306
database: test
user: root
password: 123456
#MySQLySQL connect pool setting
HikariCP:
connectionTimeout: 30000
minimumIdle: 10
maximumPoolSize: 50
settings:
#How far away from the cooking pot will force the cancellation of cooking
cancel-cooking-distance: 15
#How many cooking pots can each player place by default,
#and the maximum number of pots can be set by permissions for players: legendarycook.put.limit.AMOUNT
per-player-put-limit: 5
#How many cooking pots can each player use simultaneously by default,
#and the maximum number of cooking pots that players can use simultaneously can be set through permissions:
#legendarycook.cooking.limit.AMOUNT
per-player-cooking-limit: 3
#Can only the person who places the cooking pot destroy it
only-owner-can-break: true
#Prompt for the order of dispensing formula materials, lore. When the details in the recipe are enabled, lore will display this description to prompt players on the order of material placement and the heat.
recipe-details:
head: '&6Order Of Ingredient Placement:'
line: ' &f&l· &3Add &a%item% &a×%amount% &3in hot &a%hot%'
#the maximum amount of cook pot per chunk
chunk-max-pots: 5
#cook level settings
level:
#Max level
max: 5
#Experience points required for each level upgrade
exp:
#Corresponding to the experience points required for each level upgrade (always maintain the maximum level-1)
0: 100
1: 1000
2: 5000
3: 10000
4: 30000
#When the fail message of the recipe is enabled, players will send a statistical message when cooking fails, which is used to prompt the player which step has the problem
failed-information:
format:
- ' '
- ' '
- ' '
- '&c&lCooking failure information statistics&f(&e%recipe%&f)'
- '%failed-details%'
- ' '
- ' '
- ' '
detail: ' &f&l· &7At a heat of &a%hot%&f(%state-hot%&f)&7, ingredients such as %item%&f×%amount%&f(%state-item%&f) &7were added'
state:
right: '&a&l✔'
wrong: '&c&l✘'
sounds:
start-cook:
name: ENTITY_PLAYER_LEVELUP
volume: 1.0
pitch: 1.0
fail-cook:
name: ENTITY_VILLAGER_NO
volume: 1.0
pitch: 1.0
success-cook:
name: ENTITY_FIREWORK_LAUNCH
volume: 1.0
pitch: 1.0
cancel-cook:
name: BLOCK_GLASS_BREAK
volume: 1.0
pitch: 1.0
hot-down:
name: BLOCK_LAVA_EXTINGUISH
volume: 1.0
pitch: 1.0
material-input:
name: ITEM_BOTTLE_FILL
volume: 1.0
pitch: 1.0
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