📦Customize a new quests cycle

Not only daily quests, but also 3-day quests, weekly quests, monthly quests, and even every year quests ?? Yes, it can do it all and coexist, with quest data within each cycle being independent of each other!

Just follow the template below to create the yml file in the Categories folder and reload the plugin!

Example (Default)

settings:
  #display
  display: '&eDaily Quests'
  #refresh tasks cycle (by day)
  refresh: 1
  #refresh tasks amount
  amount: 5
  #refresh quests list (Randomly select tasks from below)
  quests:
    - Butcher
    - Golden_Miner
    - Material_Shortage_1
    - Material_Shortage_2
    - Stonemason
    - Happy_Trade
    - Hunger
    - Running_Man
    - Adventurer
    - Adventurer_2
    - Adventurer_3
    - Adventurer_4
    - Hungriness
    - Farmer
    - Farmer_2
    - Goodbye_World
    - FishMan
    - FishMan2
    - Breeder
    - Blacksmith
    - Clother
    - Warrior
    - Enchanter
    - Timer
    - Refiner
  #Rewards for completing all tasks
  rewards:
    - 'console_command;money give %player% 1000'
    - 'console_command;give %player% diamond 64'
#menu setting
gui:
  title: '&0[&#E0FFFF Daily Quests &0]'
  layout:
    - 'aaaaaaaaa'
    - 'abbbbacda'
    - 'aaaaaaaaa'
  placeholder:
    completed: '&#00EE76 → Completed.'
    doing: '&#EEB4B4 → In progress.'
    wait: '&#836FFF → Click to accept'
    give_item: '&#63B8FF → Click to deliver the item'
  Items:
    'a':
      material: BROWN_STAINED_GLASS_PANE
      model: 0
      amount: 1
      display: '&f '
      lore: []
      function:
        type: none
    'b':
      display: '%quest% &f(&e%progress%%&f)'
      lore:
        - '&#CDC673&lQuest Objectives'
        # %description% corresponds to the description of the task.
        - '%description%'
        - '&#EEC900&lQuest Rewards'
        # %rewards% corresponds to the rewards of the task.
        - '%rewards%'
        - ''
        - '%placeholder%'
      function:
        type: quest
    'c':
      material: ENDER_PEARL
      model: 0
      amount: 1
      display: '&#79CDCDRefresh Task'
      lore:
        - '&#bcd2eeYou have &f%refresh% &#bcd2eetimes left.'
        - '&#bcd2eeNext automatic refresh in 1 days.'
        - ''
        - '&#66CDAA → Click to refresh'
      function:
        type: refresh
    'd':
      material: CHEST
      model: 0
      amount: 1
      display: '&#79CDCDExtra Rewards &7(&e%completeds%/%quests%&7)'
      lore:
        - '&#bcd2eeAfter completing all tasks'
        - '&#bcd2eeYou can receive extra rewards.'
        - ''
        - '&#a5acb8&lRewards Information'
        - ' &f- Money ×1000'
        - ' &f- Diamond ×64'
        - ''
        - '&#66CDAA → Click to claim'
      function:
        type: rewards

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