🗞️Objective Conditions
Do you think the task was completed too easily? You can use the following conditions to limit the difficulty of players completing their goals.
PlceholderAPI condition
format: [placeholderapi]%XXX%;(>=/>/<=/</=);input
example:
Math conditions
[symbol](>=/>/<=/</=);value
[y]: Detect the player's location in y
example (When the player's y is greater than or equal to 120, it is passed through)
[health]: Compare player's current health points
example.1 (specifi a value)
example.2 (Percent of the max health)
[maxhealth]: Compare player's max health
[distance]: Compare player's current location distance form world's spawn location
[level]: Compare player's level
[food]: Compare player' food level
String conditions
[world]: Determine whether the player's current world is a specified world
example
[permission]: Player has specific permission
example
[biome]: Determine whether the player's current biome is a specified biome
example
[stand]: Check the block's material under the player's feet
example
Boolean conditions
[sneak]: When the player sneak
example
[fly]: When the player flying
[vehicle]: When the player in a vehicle
[onfire]: When the player in fire
[onground]: When the player on ground
[sleep]: When the player is sleeping
[run]: When the player is running
[night]: When the current world is night
[day]: When the current world is day
Item conditions
please look :
[hasitem]: Check player's inventory has specific item
example
[handitem]: Check player's main hand is specific item
Same as above
[offhanditem]: Check player's off hand is specific item
Same as above
[offhanditem]: 玩家副手是否是指定物品
Same as above
[helmetitem]: 玩家头盔是否是指定物品
Same as above
[chestitem]: 玩家胸甲是否是指定物品
Same as above
[legsitem]: 玩家护腿是否是指定物品
Same as above
[bootsitem]: 玩家靴子是否是指定物品
Same as above
Other conditions
[chance]: There is a specified probability of passing this time
example (20%)
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