Quest Objectives
Filling in '
Any
' as the value of the quest objective is arbitrary (the value of the objective will not be detected and progress will be directly increased, But the conditions of theobjective will still be detected)
PlaceholderAPI (V1.0.5)
The target server will perform a match every second. If the value of the variable specified by the player is greater than or equal to the set amount, the target is completed!
Server installation plugin PlaceholderAPI
required
Example (Players are required to have 10000 money)
Trigger (V1.0.5)
This goal can only be manually increased by instructions to increase the progress of the task target
Increase the number of progress command:/ldq trigger [categorize] [quest] [goalID] [amount]
Entity Objectives
KILL_ENTITY
kill specific entity
KILL_CUSTOM
kill custom name entity
BREED
breeding specific animals
SHEAR
shear
TAME
tame specific entity
String Objectives
BREAK
break specific vanilla block
PLACE
place specific vanilla block
ENCHANT
Enchant a specific level of enchantment on the enchantment table
BREW
Brewing specific potions
Item Objectives
GIVE_ITEM
submit specific item in quest menu
CRAFT
crafting specific item
HARVEST
harvest crops
FISH
fish specific item
COOK
cook specific items in the furnace or Blast furnace
CONSUME
consume specific items
ITEM_BROKEN
Damage to specific items
No Value Objectives
MILKING (V1.0.5)
milking objective
TRADE
Trading with villagers
MOVE
Move a specified distance
GAIN_EXP
gain exp
GAIN_LEVEL
gain level
GAIN_FOOD
gain food level
TAKE_FOOD
take food level
DEATH
specific number of player deaths
ATTACK_DAMAGE
Causing damage to entities
PROJECTILE_DAMAGE
Causing projectile damage to entities
DAMAGED
Received damage
BLOCKING
Using a shield to block damage
BLOCKING_PROJECTILE
Using a shield to block projectile damage
CHAT
chat
DELAY
Delay by specified seconds
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