πŸͺŸQuest Objectives

Filling in 'Any' as the value of the quest objective is arbitrary (the value of the objective will not be detected and progress will be directly increased, But the conditions of theobjective will still be detected)

PlaceholderAPI (V1.0.5)

The target server will perform a match every second. If the value of the variable specified by the player is greater than or equal to the set amount, the target is completed!

Server installation plugin PlaceholderAPI required

Example (Players are required to have 10000 money)

goals:
  #object id
  sumbit:
    type: PLACEHOLDERAPI
    #This is a PlaceholderAPI example.
    value: '%vault_eco_balance%'
    #This is equal value
    amount: 10000
    conditions: []

Trigger (V1.0.5)

This goal can only be manually increased by instructions to increase the progress of the task target

Increase the number of progress command:/ldq trigger [categorize] [quest] [goalID] [amount]

#value should blank

value: ''

Exmaple

Entity Objectives

KILL_ENTITY

kill specific entity

value: Entity's type (https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/EntityType.html)

Exmaple (kill 10 Villagers)

KILL_CUSTOM

kill custom name entity

value: Entity's custom name

Example (kill 10 named 'boss' entity)

BREED

breeding specific animals

SHEAR

shear

TAME

tame specific entity

String Objectives

BREAK

break specific vanilla block

value: block's material name

Example (break 10 diamond ore)

PLACE

place specific vanilla block

value: block's material name

Example

ENCHANT

Enchant a specific level of enchantment on the enchantment table

value: Enchant's name (https://hub.spigotmc.org/javadocs/spigot/org/bukkit/enchantments/Enchantment.html)

Example (enchant level 5 protection)

BREW

Brewing specific potions

Item Objectives

GIVE_ITEM

submit specific item in quest menu

value: Item Objectives Write

Example

CRAFT

crafting specific item

value: Item Objectives Write

Example

HARVEST

harvest crops

value: Item Objectives Write

Example

FISH

fish specific item

value: Item Objectives Write

Example

COOK

cook specific items in the furnace or Blast furnace

value: Item Objectives Write

Example

CONSUME

consume specific items

ITEM_BROKEN

Damage to specific items

No Value Objectives

MILKING (V1.0.5)

milking objective

value: ''

(Can be empty because this task does not require a value)

Example

TRADE

Trading with villagers

value: '' (Can be empty because this task does not require a value)

Example

MOVE

Move a specified distance

value: '' (Can be empty because this task does not require a value)

Example

GAIN_EXP

gain exp

value: '' (Can be empty because this task does not require a value)

Example

GAIN_LEVEL

gain level

value: '' (Can be empty because this task does not require a value)

Example

GAIN_FOOD

gain food level

value: '' (Can be empty because this task does not require a value)

Example

TAKE_FOOD

take food level

value: '' (Can be empty because this task does not require a value)

Example

DEATH

specific number of player deaths

value: '' (Can be empty because this task does not require a value)

Example

ATTACK_DAMAGE

Causing damage to entities

PROJECTILE_DAMAGE

Causing projectile damage to entities

DAMAGED

Received damage

BLOCKING

Using a shield to block damage

BLOCKING_PROJECTILE

Using a shield to block projectile damage

CHAT

chat

DELAY

Delay by specified seconds

Example (This goal will be completed after 3600s behind accepted)

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