🔀Guild Buff

The supported pre attribute plugins include

  • AttributePlus V3.X

  • AttributePlus V2.X

  • SX-Attribute V3.X

  • SX-Attribute V2.X

  • MythicLib

  • MMOItems

Enable the functionality of this module

  1. Open Contents/config/Buff.yml

  2. Set enable to true

  3. Set plugin as the current server's attribute plugin (AP3 , AP2 , SX3 , SX2 , MythicLib)

  4. Restart server

MythicLib / MMOItems Configuration method

Format Attribute ID;Value

For example, MAX_ HEALTH; 5 increases 5 health points (Corresponding to the attribute ID of MMOItems/Language/stats.yml

buffs:
  buff1:
    upgrade:
      1:
        #The icon displayed in the BUFF interface for this level
        preview:
          display: '%buff_display% &f- &e%buff_level%/%buff_maxlevel%'
          material: NETHER_STAR
          data: 0
          model: 0
          lore:
            - '&fCan bring &cattack power &fbonus to all members'
            - ''
            - '&a&lCurrent level attribute bonus:'
            - '&7 &7 - Damage +5'
            - '&c&lUpgrade costs:'
            - '&7 &7 Guild Money ×1000'
            - ''
            - '&f[ &bClick to upgrade &f]'
        #The cost of upgrading from the previous level to that level
        requirements:
          - 'guild_money;10000'
        #Effective attributes
        attr:
          - 'ATTACK_DAMAGE;5'

The module nodes are as follows

display:The display name of the buff

max:The highest level of this buff

upgrade.等级.preview:Items displayed in the Buff interface

upgrade.等级.requirements:The cost and conditions of upgrading

upgrade.等级.attr:The buff of this level

It should be noted that

buffs:

buffid:

preview:

# At level 0, it will not take effect whether you have set attr or not

# Only read preview, do not read requirements and attr

0:

Last updated