🔀Guild Buff
The supported pre attribute plugins include
- AttributePlus V3.X 
- AttributePlus V2.X 
- SX-Attribute V3.X 
- SX-Attribute V2.X 
- MythicLib 
- MMOItems 
Enable the functionality of this module
- Open Contents/config/Buff.yml 
- Set - enableto- true
- Set plugin as the current server's attribute plugin (AP3 , AP2 , SX3 , SX2 , MythicLib) 
- Restart server 
MythicLib / MMOItems Configuration method
Format Attribute ID;Value
For example, MAX_ HEALTH; 5 increases 5 health points (Corresponding to the attribute ID of MMOItems/Language/stats.yml)
buffs:
  buff1:
    upgrade:
      1:
        #The icon displayed in the BUFF interface for this level
        preview:
          display: '%buff_display% &f- &e%buff_level%/%buff_maxlevel%'
          material: NETHER_STAR
          data: 0
          model: 0
          lore:
            - '&fCan bring &cattack power &fbonus to all members'
            - ''
            - '&a&lCurrent level attribute bonus:'
            - '&7 &7 - Damage +5'
            - '&c&lUpgrade costs:'
            - '&7 &7 Guild Money ×1000'
            - ''
            - '&f[ &bClick to upgrade &f]'
        #The cost of upgrading from the previous level to that level
        requirements:
          - 'guild_money;10000'
        #Effective attributes
        attr:
          - 'ATTACK_DAMAGE;5'It should be noted that
buffs:
buffid:
preview:
# At level 0, it will not take effect whether you have set attr or not
# Only read preview, do not read requirements and attr
0:
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