The guild stores is a functional module used to store items Guild warehouses need to be unlocked before they can be used. The president can use each store and specify which designated members or all members can use each store
This feature can be turned off or enabled
You can set the maximum number of store sthat can be unlocked for different guild levels
Requirements for unlocking the stores can be set
Stores capacity can be set (9, 18, 27, 36, 45, 54) cells
#Is this feature enabled
#Set to false to disable the guild warehouse function
enable: true
settings:
#Title of each store
title: '&e%id% &0 Store'
#Size of each storeοΌ9οΌ18οΌ27οΌ36οΌ45οΌ54οΌ
size: 54
#How many storecan each guild level unlock at most
#Can continue to add downwards, but not exceeding the maximum guild level set in config.yml
store_amount:
# When the guild level is 0, you can unlock up to 1 guild store
0: 1
# When the guild level is 1, you can unlock up to 3 guild store
1: 3
# When the guild level is 2, you can unlock up to 5 guild store
2: 5
# ....
3: 7
4: 10
5: 20
#The cost of unlocking a new store
unlock:
requirements:
- 'guild_money;5000'
#Restricting items that cannot be placed
limits:
#When the item contains a specified lore
contains-lore:
enable: true
#Must be perfectly matched
list:
- '&cBind'
#limit item's material
materials:
enable: true
list:
- BEDROCK
#Restricting the placement of specified item names
display:
enable: true
list:
- '&cTest item'